Rocket League marks 10th anniversary with interactive deadmau5 concert
Rocket League’s latest collaboration with deadmau5 transforms the game into a playable concert venue, marking a new chapter for in-game music events.
In celebration of Rocket League’s 10th anniversary, Psyonix has partnered with electronic music icon deadmau5 to deliver an in-game event. Running from August 5 to August 20, 2025, this collaboration invites players to immerse themselves in a Rocket League arena reimagined as a living, breathing concert venue.
The deadmau5 Rocket League event is an integrated, multi-layered celebration with exclusive music releases and dynamic in-game cosmetics.
Players can complete a series of 13 special challenges, each designed to unlock anniversary-themed and deadmau5-inspired items. Among these rewards is the “8ths” Player Anthem, which can be earned by teaming up with another player using the same anthem. There’s also the Marble Topper, a glowing mau5head that pulses to the music, and a new Synth-Sonic Boost and Bad Bass Trail, which react rhythmically as you accelerate, flip, and score.
The event challenges are designed to encourage cooperative play and creative goal-scoring. For instance, some require players to complete assists or center balls during matches, while others unlock through sheer perseverance, like gaining multiple XP levels. This ensures that players of all skill levels can engage with the event and walk away with a curated set of deadmau5 content.
To complement the challenges, Psyonix has released two premium bundles in the Item Shop that allow players to fully deck out their cars and playlists in deadmau5 fashion.
The first is the McLaren 570S + deadmau5 Bundle, an exclusive crossover bringing a crimson-silver McLaren 570S decked out with deadmau5-themed decals and wheels. This bundle is priced at 900 credits.
Also available is the deadmau5 Player Anthem Bundle, a five-track collection that introduces brand-new songs from deadmau5’s Error5 EP directly into the Rocket League experience. Tracks like “What a Save,” “Patience,” “Sixes,” and a special radio edit of “Strobe” provide an energetic soundtrack to the game. The iconic “Ghosts ’n’ Stuff” rounds out the pack, ensuring that fans of deadmau5’s earlier work have something to latch onto. The anthem bundle is also priced at 900 credits, with individual tracks available for 300 credits each.
For deadmau5, this isn’t just a promotional tie-in. He has expressed a personal connection to Rocket League, noting that tracks like “What a Save” were inspired by the game’s frantic, fast-paced energy long before the idea of an in-game event came to life. This collaboration, in his words, is “bringing everything full circle.”
Rocket League’s soundtrack has always leaned heavily on electronic music, with artists like Monstercat and Slushii contributing to its pulse-pounding match energy. However, this deadmau5 collaboration marks a change in how the game intertwines music and gameplay.
Unlike past partnerships that introduced music via menus or playlists, the deadmau5 event is designed to be experienced inside the core gameplay itself. The arena’s lighting effects shift dynamically with the beat, the boost trails sync with track rhythms, and even goal explosions are accented with subtle sound design cues drawn from deadmau5’s production palette.
This approach follows a broader trend in gaming, where artists seek new platforms to engage their audiences. Fortnite’s massive virtual concerts with artists like Travis Scott and Ariana Grande set the standard for interactive digital performances, but Rocket League’s approach is uniquely grounded in gameplay integration, not just spectacle.
Players on Reddit and Discord forums have praised the event for its stylish rewards and how seamlessly deadmau5’s aesthetic meshes with Rocket League’s vibrant visual identity.
Fans have pointed out the way the Synth-Sonic Boost and Bad Bass Trail enhance the game’s tactile feedback, making high-speed plays feel more impactful. The Marble Topper, with its glowing LED mau5head, has quickly become a fan-favorite cosmetic, often spotted in competitive matches and casual lobbies alike.
The deadmau5 Rocket League event is a test case for how games can host artists in ways that are deeply interactive rather than purely spectatorial. By embedding the concert experience into the flow of regular gameplay, Rocket League has offered a new way for the future of music and gaming crossovers.